作者:Yu, ML (Yu, Mengli)[ 1 ] ; Zhou, RG (Zhou, Ronggang)[ 1,2 ] ; Wang, HW (Wang, Huiwen)[ 1,2 ] ; Zhao, WH (Zhao, Weihua)[ 3 ]
APPLIED ERGONOMICS
卷: 74页: 206-213
DOI: 10.1016/j.apergo.2018.08.012
出版年: JAN 2019
文献类型:Article
摘要
As a new type of Virtual Reality (VR) headset, VR glasses rise rapidly in a number of areas. It's essential to understand the importance of user experience (UX) on VR glasses design. This study aimed to develop questionnaires for evaluating VR glasses' UX, as well as to investigate the relationship between various UX variables. With using lab-based usability tests, this study analyzed participants' self-reports and performance based on testing eight VR glasses and seven mobile applications. A nine-item questionnaire and a ten-item questionnaire were successfully developed to measure VR glasses systems' UX quality in terms of hardware and application, respectively. Within a proposed UX evaluation framework, the perceived UX quality relative to VR glasses hardware emerged as a core predictor in predicting interactive operation performance, whereas the application UX perception was a significant predictor of motion sickness.
作者关键词:VR glasses system; User experience evaluation; Interactive operation; Motion sickness
KeyWords Plus:COMPREHENSIVE EVALUATION METHOD; DETERMINE PRODUCT USABILITY; VIRTUAL-REALITY; BINOCULAR VISION; SYMPTOMS; ENVIRONMENTS; SIMULATION; DESIGN; HMD
通讯作者地址:
Beihang University Beihang Univ, Sch Econ & Management, Beijing, Peoples R China.
Beihang University Beihang Univ, Beijing Adv Innovat Ctr Big Data & Brain Comp, Beijing, Peoples R China.
通讯作者地址: Zhou, RG (通讯作者)